Composer and Audio Designer, Afshin Cohen, began writing music when he got his first keyboard at nine years old. Since then, he has developed his style experimenting with both traditional-Classical theory techniques and electronic music, often combining the two in his works today.
He began his career in the Interactive and Linear industries in 2005, and since has not only written music and developed audio for several game titles, but also formed and ran the audio teams at various studios like Ignition Entertainment, Trendy Entertainment, and Chromatic Games.
Outside of his career, he enjoys writing solo and ensemble Classical music for the concert hall, electronic music, and learning Japanese.