My work seamlessly blends sound design and technical implementation, utilizing tools like Unreal Engine, Wwise, FMOD, and custom proprietary engines.

These tools enable me to construct and integrate audio systems, ensuring that every sound organically interacts with the game world.

I collaborate closely with engineering and design teams to deliver optimized, responsive audio that aligns with both creative and technical specifications.

Moreover, I approach audio as a both a storytelling and experiential medium—shaping moments that resonate with players on a deeper level.

Lego Fortnite – Epic Games
Sr. Sound & Technical Audio Designer

Splitgate 2 – 1047 Games
Sr. Technical Audio Designer

Spectre Divide – Mountaintop Studios
Sr. Technical Audio Designer

Knockout City – Velan Studios
Sr. Sound & Technical Audio Designer / Composer

Spice Frontier – Steamroller Studios
Sound Supervisor / Sr. Sound Designer

Dungeon Defenders Franchise – Chromatic Games
Composer & Sr. Sound Designer